Twofish Carbon Staging Test Server
Offline 81.100.154.125:28115 checked 28d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:02 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Twofish Carbon Staging Test Server?
These are the Rust Pop Watch lists that include Twofish Carbon Staging Test Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Twofish Carbon Staging Test Server mean?
These are the tags Twofish Carbon Staging Test Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166490 (Build): The game build is 166490; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Twofish Carbon Staging Test Server rank against other Rust servers?
A seven-day player-hours placing of #16,508 puts Twofish Carbon Staging Test Server in the top 70% of all ranked servers.
How many players are on Twofish Carbon Staging Test Server right now?
Offline now, Twofish Carbon Staging Test Server was last spotted 28 days 1 hours ago.
Server details
Is Twofish Carbon Staging Test Server online, and how reliable is it?
The server Twofish Carbon Staging Test Server is not online now; 28 days 1 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 1 October 2026.
Where is Twofish Carbon Staging Test Server located?
No region is published by Twofish Carbon Staging Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 81.100.154.125:28115.
Which Rust version is Twofish Carbon Staging Test Server on?
Rust network protocol 2634 and build 166490 is the version Twofish Carbon Staging Test Server runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Twofish Carbon Staging Test Server when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Twofish Carbon Staging Test Server?
The record of Twofish Carbon Staging Test Server's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 28 days 1 hours.
The rules
Which map does Twofish Carbon Staging Test Server run?
Twofish Carbon Staging Test Server uses a procedural map, which the game generates.
What are the rules and settings on Twofish Carbon Staging Test Server?
Nothing in the name tells you the gather rate on Twofish Carbon Staging Test Server. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Twofish Carbon Staging Test Server?
Enter client.connect 81.100.154.125:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.