Private Build Server
Offline 81.149.134.87:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Private Build Server?
These Rust Pop Watch lists include Private Build Server: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Private Build Server mean?
The game's server browser picks up these tags from Private Build Server: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): There are 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): It's on game build 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Private Build Server rank against other Rust servers?
The last seven days of player hours place Private Build Server at #15,025, in the top – of all ranked servers.
How many players are on Private Build Server right now?
Offline now, Private Build Server was last spotted 43 days 11 hours ago.
Server facts
Is Private Build Server online, and how reliable is it?
Down at the moment: Private Build Server was last seen 43 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Private Build Server located?
There is no region from Private Build Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 81.149.134.87:28015.
Which Rust version is Private Build Server on?
On Windows, Private Build Server runs Rust network protocol 2633 and build 163207. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Private Build Server?
Private Build Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 51 days 16 hours.
Map and rules
What are the rules and settings on Private Build Server?
No gather rate appears in the name of Private Build Server. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Private Build Server?
The console method: start Rust, press F1, and type client.connect 81.149.134.87:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.