MyServer (TEST)
Offline 81.9.119.129:28015 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MyServer (TEST)?
These Rust Pop Watch lists include MyServer (TEST): Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MyServer (TEST) mean?
The game's server browser picks up these tags from MyServer (TEST): gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It has 100 slots; ts10 (Group limit): Teams cap at 10 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does MyServer (TEST) rank against other Rust servers?
A seven-day player-hours placing of #13,606 puts MyServer (TEST) in the top 62% of all ranked servers.
How many players are on MyServer (TEST) right now?
Offline now, MyServer (TEST) was last spotted 18 days 9 hours ago.
About the server
Is MyServer (TEST) online, and how reliable is it?
MyServer (TEST) shows as offline, last spotted 18 days 9 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 11 October 2026.
Where is MyServer (TEST) located?
No region is published by MyServer (TEST). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 81.9.119.129:28015.
Which Rust version is MyServer (TEST) on?
Rust network protocol 2634 and build 167398 is the version MyServer (TEST) runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on MyServer (TEST)?
MyServer (TEST)'s rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 28 days 1 hours is when the present world was made.
Rules and settings
What are the rules and settings on MyServer (TEST)?
Nothing in the name tells you the gather rate on MyServer (TEST). Teams can reach 10 players. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join MyServer (TEST)?
Enter client.connect 81.9.119.129:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.