MyServer (TEST)
Offline 81.9.119.133:28015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MyServer (TEST)?
These Rust Pop Watch lists include MyServer (TEST): Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MyServer (TEST) mean?
For the server browser, MyServer (TEST) lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): There are 100 slots; ts10 (Group limit): No team can exceed 10 players; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does MyServer (TEST) rank against other Rust servers?
A seven-day player-hours placing of #15,346 puts MyServer (TEST) in the top 71% of all ranked servers.
How many players are on MyServer (TEST) right now?
The last sighting of MyServer (TEST) was 15 days 10 hours ago, and it is offline now.
Server facts
Is MyServer (TEST) online, and how reliable is it?
MyServer (TEST) shows as offline, last spotted 15 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 October 2026.
Where is MyServer (TEST) located?
There is no region from MyServer (TEST). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 81.9.119.133:28015.
Which Rust version is MyServer (TEST) on?
On Windows, MyServer (TEST) runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on MyServer (TEST)?
Too few wipes are on record for MyServer (TEST) to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 7 hours.
The rules
What are the rules and settings on MyServer (TEST)?
The name of MyServer (TEST) says nothing about gather rate. Teams can reach 10 players. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join MyServer (TEST)?
Enter client.connect 81.9.119.133:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.