local test
Offline 81.92.203.67:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 14:46 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include local test?
These are the Rust Pop Watch lists that include local test: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on local test mean?
For the server browser, local test lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does local test rank against other Rust servers?
Player hours over the last week rank local test at #9,861, within the top 44% of ranked servers.
How many players are on local test right now?
Offline now, local test was last spotted 6 days 14 hours ago. Averaging 1 players across seven days, it topped out at 1.
About the server
Is local test online, and how reliable is it?
The server local test is not online now; 6 days 14 hours have passed since it was last seen. It was up 0% of the time over the last 6 full days, 0 of 144 hours in total. It came to Rust Pop Watch's attention on 21 October 2026.
Where is local test located?
No region is published by local test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 81.92.203.67:28015.
Which Rust version is local test on?
Rust network protocol 2634 and build 167781 is the version local test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on local test when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on local test?
local test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 6 days 16 hours.
Rules and settings
Which map does local test run?
The map on local test is procedural, made by the game.
What are the rules and settings on local test?
The name of local test says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched off.
Getting in
How do I join local test?
Enter client.connect 81.92.203.67:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.