Test Server
Offline 82.131.186.135:28088 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test Server?
You'll find Test Server on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server mean?
These are the tags Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Test Server rank against other Rust servers?
A seven-day player-hours placing of #15,443 puts Test Server in the top 67% of all ranked servers.
How many players are on Test Server right now?
Test Server went quiet 35 days 11 hours ago and is offline at the moment.
About the server
Is Test Server online, and how reliable is it?
Test Server shows as offline, last spotted 35 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 15 September 2026.
Where is Test Server located?
There is no region from Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 82.131.186.135:28088.
Which Rust version is Test Server on?
On Linux, Test Server runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Test Server?
Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 52 days 14 hours.
The rules
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Test Server?
The console method: start Rust, press F1, and type client.connect 82.131.186.135:28088. Launch Rust on this page is another way, opening Rust via Steam and connecting.