Live 48,663 players 11,668 servers online 118 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

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Celebrity profile

repro - tickserv.com

Offline 82.152.132.81:28015 checked 33d ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#16,320top 71%
Region–no continent published · group 8, the default
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include repro - tickserv.com?

You'll find repro - tickserv.com on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on repro - tickserv.com mean?

These are the tags repro - tickserv.com publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does repro - tickserv.com rank against other Rust servers?

Player hours over the last week rank repro - tickserv.com at #16,320, within the top 71% of ranked servers.

How many players are on repro - tickserv.com right now?

The last sighting of repro - tickserv.com was 33 days 20 hours ago, and it is offline now.

Server details

Is repro - tickserv.com online, and how reliable is it?

repro - tickserv.com shows as offline, last spotted 33 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 25 September 2026.

Where is repro - tickserv.com located?

There is no region from repro - tickserv.com. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 82.152.132.81:28015.

Which Rust version is repro - tickserv.com on?

On Linux, repro - tickserv.com runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What is the wipe schedule on repro - tickserv.com?

Too few wipes are on record for repro - tickserv.com to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 33 days 21 hours.

The rules

Which map does repro - tickserv.com run?

The procedural map on repro - tickserv.com measures 3,000 and comes from the game with seed 4242. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on repro - tickserv.com?

No gather rate appears in the name of repro - tickserv.com. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join repro - tickserv.com?

The console method: start Rust, press F1, and type client.connect 82.152.132.81:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://tickserv.com.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp10
Max players There are 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.