Vladivostok [24/7] Server #2 [Classic]
Online 82.162.62.12:28017 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, and #202 of the quad servers (top 25%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 23:07 UTC, in 1d 18h. Every Thursday at 23:07 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 23:07 UTC5d ago | 5 | – | running | 1 |
| Thu 15 Oct, 23:07 UTC12d ago | 3 | held half | 7 days | 0 |
| Thu 8 Oct, 23:07 UTC19d ago | 3 | halved by day 6 | 7 days | 0 |
| Thu 1 Oct, 18:46 UTC FW26d ago | 4 | halved by day 4 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Vladivostok [24/7] Server #2 [Classic]?
These Rust Pop Watch lists include Vladivostok [24/7] Server #2 [Classic]: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Vladivostok [24/7] Server #2 [Classic] mean?
For the server browser, Vladivostok [24/7] Server #2 [Classic] lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams cap at 4 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^w (Weekly): It wipes weekly; ^o (Oxide): A plugin framework called Oxide (uMod) is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Vladivostok [24/7] Server #2 [Classic] rank against other Rust servers?
Player hours over the last week rank Vladivostok [24/7] Server #2 [Classic] at #3,180, within the top 14% of ranked servers. The quad field places it at #202.
How many players are on Vladivostok [24/7] Server #2 [Classic] right now?
Vladivostok [24/7] Server #2 [Classic] is holding 2 players, with 50 slots in total. Peak for the week was 5, against an average of 1 players. Look at 11:00 UTC: that was the busiest point of the last 48 hours, at 4 players on average.
Server details
Is Vladivostok [24/7] Server #2 [Classic] online, and how reliable is it?
Vladivostok [24/7] Server #2 [Classic] is live at the moment. The uptime figure suggests it restarted roughly 8 hours ago. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 26 September 2026.
Does Vladivostok [24/7] Server #2 [Classic] run smoothly?
Its server fps over the last 48 hours averaged 122, with 79 as the lowest. The world carried as many as 47,297 entities, including buildings and deployables. Up to 1,930 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Vladivostok [24/7] Server #2 [Classic] located?
There is no region from Vladivostok [24/7] Server #2 [Classic]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 82.162.62.12:28017.
Which Rust version is Vladivostok [24/7] Server #2 [Classic] on?
On Linux, Vladivostok [24/7] Server #2 [Classic] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Vladivostok [24/7] Server #2 [Classic] when wipe day comes around?
Across its recent wipes, the busiest point averaged 4 players. 38 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 33% of the time. The crowd fell under half by day 5 whenever it did not hold.
What is the wipe schedule on Vladivostok [24/7] Server #2 [Classic]?
Vladivostok [24/7] Server #2 [Classic] keeps to a every Thursday at 23:07 UTC wipe rhythm. The next wipe is pencilled in for Thursday 29 October at 23:07 UTC. 5 days 5 hours is when the present world was made. Its tags carry a wipe schedule that runs weekly.
Rules and settings
Which map does Vladivostok [24/7] Server #2 [Classic] run?
The procedural map on Vladivostok [24/7] Server #2 [Classic] measures 3,000 and comes from the game with seed 26982. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Vladivostok [24/7] Server #2 [Classic]?
The name of Vladivostok [24/7] Server #2 [Classic] says nothing about gather rate. A group can hold 4 players at most (quad). gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Vladivostok [24/7] Server #2 [Classic]?
The console method: start Rust, press F1, and type client.connect 82.162.62.12:28017. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://m.vk.com/vlrust.
