DEATH GAME練習サーバー
Offline 82.21.2.7:10255 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include DEATH GAME練習サーバー?
You'll find DEATH GAME練習サーバー on the following Rust Pop Watch lists: Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DEATH GAME練習サーバー mean?
For the server browser, DEATH GAME練習サーバー lists these tags: gmrust (Game mode): Survival, standard Rust style; mp55 (Max players): It has 55 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): You need the same game version to get in: protocol 2632; cs161125 (Build): It's on game build 161125; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How many players are on DEATH GAME練習サーバー right now?
Offline now, DEATH GAME練習サーバー was last spotted 44 days 12 hours ago.
Server facts
Is DEATH GAME練習サーバー online, and how reliable is it?
DEATH GAME練習サーバー shows as offline, last spotted 44 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is DEATH GAME練習サーバー located?
Its name points to Asia, although DEATH GAME練習サーバー publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 82.21.2.7:10255.
Which Rust version is DEATH GAME練習サーバー on?
On Linux, DEATH GAME練習サーバー runs Rust network protocol 2632 and build 161125. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on DEATH GAME練習サーバー?
Too few wipes are on record for DEATH GAME練習サーバー to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 61 days 21 hours is when the present world was made.
The rules
Which map does DEATH GAME練習サーバー run?
DEATH GAME練習サーバー uses a procedural map, which the game generates.
What are the rules and settings on DEATH GAME練習サーバー?
The name of DEATH GAME練習サーバー says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join DEATH GAME練習サーバー?
Enter client.connect 82.21.2.7:10255 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.