[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [EU] Dawgs - Build Server?
These Rust Pop Watch lists include [EU] Dawgs - Build Server: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [EU] Dawgs - Build Server mean?
These are the tags [EU] Dawgs - Build Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^c (Creative): No gathering needed: sandbox building, build whatever you like; ^k (Build server): Design and practise your bases; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [EU] Dawgs - Build Server rank against other Rust servers?
[EU] Dawgs - Build Server takes #5,642 on seven-day player hours, a top 25% spot overall and #1,821 across Europe.
How many players are on [EU] Dawgs - Build Server right now?
[EU] Dawgs - Build Server is holding 0 players, with 50 slots in total. Peak for the week was 6, against an average of 0 players. Over the last 48 hours, the fullest hour was 19:00 UTC, averaging 2 players.
Server details
Is [EU] Dawgs - Build Server online, and how reliable is it?
As of now, [EU] Dawgs - Build Server is online. Based on the uptime it reports, the last restart was about 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 13 October 2026.
Does [EU] Dawgs - Build Server run smoothly?
Its server fps over the last 48 hours averaged 240, with 240 as the lowest. At its peak it held 9,375 entities: buildings, deployables and all the rest. Memory use peaked at 1,966 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EU] Dawgs - Build Server located?
[EU] Dawgs - Build Server uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 82.38.2.150:28015.
Which Rust version is [EU] Dawgs - Build Server on?
Rust network protocol 2635 and build 168909 is the version [EU] Dawgs - Build Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [EU] Dawgs - Build Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 2 hours in.
What is the wipe schedule on [EU] Dawgs - Build Server?
Too few wipes are on record for [EU] Dawgs - Build Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 14 days 14 hours.
Map and rules
Which map does [EU] Dawgs - Build Server run?
The procedural map on [EU] Dawgs - Build Server measures 6,000 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Custom Map.
What are the rules and settings on [EU] Dawgs - Build Server?
The name of [EU] Dawgs - Build Server says nothing about gather rate. The group limit is 8 players, the game's default. building in a sandbox, with no gathering: that is the build & creative mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [EU] Dawgs - Build Server?
Enter client.connect 82.38.2.150:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.