Live 60,014 players 11,706 servers online 133 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [RUST] [FourZeroFour-BUILD SERVER] Off dutyoffline
Celebrity profile

[RUST] [FourZeroFour-BUILD SERVER]

Offline 82.6.203.113:28018 checked 23d ago

vanillamoddedcarbon
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Vital stats

Players now 0/ 80 slots 0% full
7-day average0peak –
Rank#15,983top 71%
Region–no continent published · group 8, the default
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 12:20 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [RUST] [FourZeroFour-BUILD SERVER]?

These are the Rust Pop Watch lists that include [RUST] [FourZeroFour-BUILD SERVER]: Modded Rust servers, live and Build and creative servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on [RUST] [FourZeroFour-BUILD SERVER] mean?

These are the tags [RUST] [FourZeroFour-BUILD SERVER] publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp80 (Max players): It has 80 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does [RUST] [FourZeroFour-BUILD SERVER] rank against other Rust servers?

Player hours over the last week rank [RUST] [FourZeroFour-BUILD SERVER] at #15,983, within the top 71% of ranked servers.

How many players are on [RUST] [FourZeroFour-BUILD SERVER] right now?

Offline now, [RUST] [FourZeroFour-BUILD SERVER] was last spotted 23 days 4 hours ago.

About the server

Is [RUST] [FourZeroFour-BUILD SERVER] online, and how reliable is it?

Down at the moment: [RUST] [FourZeroFour-BUILD SERVER] was last seen 23 days 4 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 6 October 2026.

Where is [RUST] [FourZeroFour-BUILD SERVER] located?

There is no region from [RUST] [FourZeroFour-BUILD SERVER]. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 82.6.203.113:28018.

Which Rust version is [RUST] [FourZeroFour-BUILD SERVER] on?

Rust network protocol 2634 and build 166652 is the version [RUST] [FourZeroFour-BUILD SERVER] runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on [RUST] [FourZeroFour-BUILD SERVER] when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 1 hours after it began.

What is the wipe schedule on [RUST] [FourZeroFour-BUILD SERVER]?

Too few wipes are on record for [RUST] [FourZeroFour-BUILD SERVER] to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 23 days 12 hours is when the present world was made.

Map and rules

What are the rules and settings on [RUST] [FourZeroFour-BUILD SERVER]?

Nothing in the name tells you the gather rate on [RUST] [FourZeroFour-BUILD SERVER]. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Carbon. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join [RUST] [FourZeroFour-BUILD SERVER]?

The console method: start Rust, press F1, and type client.connect 82.6.203.113:28018. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp80
Max players It has 80 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.