Development Server
Offline 82.67.133.103:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:09 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Development Server?
You'll find Development Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Development Server mean?
The game's server browser picks up these tags from Development Server: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Development Server rank against other Rust servers?
The last seven days of player hours place Development Server at #14,690, in the top 64% of all ranked servers.
How many players are on Development Server right now?
Development Server went quiet 26 days 6 hours ago and is offline at the moment.
About the server
Is Development Server online, and how reliable is it?
Down at the moment: Development Server was last seen 26 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 16 September 2026.
Where is Development Server located?
There is no region from Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 82.67.133.103:28015.
Which Rust version is Development Server on?
Rust network protocol 2634 and build 166586 is the version Development Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Development Server when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Development Server?
The record of Development Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 26 days 10 hours.
The rules
Which map does Development Server run?
The map on Development Server is procedural, made by the game.
What are the rules and settings on Development Server?
Nothing in the name tells you the gather rate on Development Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Development Server?
Enter client.connect 82.67.133.103:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.