SADLADS TESTING GROUND
Offline 83.137.254.152:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include SADLADS TESTING GROUND?
You'll find SADLADS TESTING GROUND on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SADLADS TESTING GROUND mean?
These are the tags SADLADS TESTING GROUND publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does SADLADS TESTING GROUND rank against other Rust servers?
Player hours over the last week rank SADLADS TESTING GROUND at #15,129, within the top 70% of ranked servers.
How many players are on SADLADS TESTING GROUND right now?
Offline now, SADLADS TESTING GROUND was last spotted 13 days 3 hours ago.
Server facts
Is SADLADS TESTING GROUND online, and how reliable is it?
SADLADS TESTING GROUND shows as offline, last spotted 13 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 11 October 2026.
Where is SADLADS TESTING GROUND located?
No region is published by SADLADS TESTING GROUND. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 83.137.254.152:28015.
Which Rust version is SADLADS TESTING GROUND on?
On Linux, SADLADS TESTING GROUND runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on SADLADS TESTING GROUND?
SADLADS TESTING GROUND's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 21 hours is when the present world was made.
Rules and settings
Which map does SADLADS TESTING GROUND run?
The procedural map on SADLADS TESTING GROUND measures 4,000 and comes from the game with seed 1234. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on SADLADS TESTING GROUND?
Nothing in the name tells you the gather rate on SADLADS TESTING GROUND. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join SADLADS TESTING GROUND?
The console method: start Rust, press F1, and type client.connect 83.137.254.152:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.