Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 04:49 UTC10d ago | 0 | – | running | 0 |
| Sun 18 Oct, 15:11 UTC10d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local RaidLab (flat, public build)?
These Rust Pop Watch lists include Local RaidLab (flat, public build): Modded Rust servers, live and Build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local RaidLab (flat, public build) mean?
For the server browser, Local RaidLab (flat, public build) lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Local RaidLab (flat, public build) rank against other Rust servers?
A seven-day player-hours placing of #15,318 puts Local RaidLab (flat, public build) in the top 69% of all ranked servers.
How many players are on Local RaidLab (flat, public build) right now?
Offline now, Local RaidLab (flat, public build) was last spotted 6 days ago. It has averaged 0 players over the last seven days.
Server details
Is Local RaidLab (flat, public build) online, and how reliable is it?
The server Local RaidLab (flat, public build) is not online now; 6 days have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 23, a 14% uptime. Rust Pop Watch's first record of it is 4 October 2026.
Where is Local RaidLab (flat, public build) located?
No region is published by Local RaidLab (flat, public build). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 83.190.130.89:28025.
Which Rust version is Local RaidLab (flat, public build) on?
On Linux, Local RaidLab (flat, public build) runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Local RaidLab (flat, public build) when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on Local RaidLab (flat, public build)?
Local RaidLab (flat, public build)'s rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 8 hours.
Rules and settings
What are the rules and settings on Local RaidLab (flat, public build)?
No gather rate appears in the name of Local RaidLab (flat, public build). Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Local RaidLab (flat, public build)?
Enter client.connect 83.190.130.89:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.