LocalTest
Offline 83.233.204.230:28015 checked 7h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include LocalTest?
These are the Rust Pop Watch lists that include LocalTest: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on LocalTest mean?
These are the tags LocalTest publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does LocalTest rank against other Rust servers?
Player hours over the last week rank LocalTest at #15,419, within the top 69% of ranked servers.
How many players are on LocalTest right now?
The last sighting of LocalTest was 7 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
About the server
Is LocalTest online, and how reliable is it?
LocalTest shows as offline, last spotted 7 hours ago. The first time Rust Pop Watch saw it was 27 October 2026.
Where is LocalTest located?
There is no region from LocalTest. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 83.233.204.230:28015.
Which Rust version is LocalTest on?
On Windows, LocalTest runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on LocalTest?
The record of LocalTest's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 hours.
The rules
Which map does LocalTest run?
The map on LocalTest is procedural, made by the game.
What are the rules and settings on LocalTest?
No gather rate appears in the name of LocalTest. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join LocalTest?
The console method: start Rust, press F1, and type client.connect 83.233.204.230:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.