My Build Server
Offline 84.15.181.222:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Build Server?
These Rust Pop Watch lists include My Build Server: Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Build Server mean?
For the server browser, My Build Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): There are 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does My Build Server rank against other Rust servers?
Player hours over the last week rank My Build Server at #14,497, within the top – of ranked servers.
How many players are on My Build Server right now?
My Build Server went quiet 42 days 21 hours ago and is offline at the moment.
About the server
Is My Build Server online, and how reliable is it?
Down at the moment: My Build Server was last seen 42 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 16 September 2026.
Where is My Build Server located?
There is no region from My Build Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 84.15.181.222:28015.
Which Rust version is My Build Server on?
On Windows, My Build Server runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on My Build Server?
The record of My Build Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 42 days 23 hours is when the present world was made.
The rules
Which map does My Build Server run?
The map on My Build Server is procedural, made by the game.
What are the rules and settings on My Build Server?
Nothing in the name tells you the gather rate on My Build Server. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join My Build Server?
The console method: start Rust, press F1, and type client.connect 84.15.181.222:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.