Imgfire PoC
Offline 84.173.133.95:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Imgfire PoC?
These are the Rust Pop Watch lists that include Imgfire PoC: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Imgfire PoC mean?
These are the tags Imgfire PoC publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Imgfire PoC rank against other Rust servers?
A seven-day player-hours placing of #15,854 puts Imgfire PoC in the top 72% of all ranked servers.
How many players are on Imgfire PoC right now?
Imgfire PoC went quiet 20 days 8 hours ago and is offline at the moment.
About the server
Is Imgfire PoC online, and how reliable is it?
The server Imgfire PoC is not online now; 20 days 8 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 5 October 2026.
Where is Imgfire PoC located?
There is no region from Imgfire PoC. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 84.173.133.95:28015.
Which Rust version is Imgfire PoC on?
Rust network protocol 2634 and build 166652 is the version Imgfire PoC runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Imgfire PoC?
The record of Imgfire PoC's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 25 days 13 hours is when the present world was made.
The rules
Which map does Imgfire PoC run?
A procedural map is what Imgfire PoC runs, generated by the game.
What are the rules and settings on Imgfire PoC?
The name of Imgfire PoC says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join Imgfire PoC?
The console method: start Rust, press F1, and type client.connect 84.173.133.95:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.