Banish Relay Test
Offline 84.173.136.36:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Banish Relay Test?
These are the Rust Pop Watch lists that include Banish Relay Test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Banish Relay Test mean?
These are the tags Banish Relay Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2632 (Protocol): You need the same game version to get in: protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Banish Relay Test rank against other Rust servers?
The last seven days of player hours place Banish Relay Test at #15,810, in the top 71% of all ranked servers.
How many players are on Banish Relay Test right now?
Banish Relay Test went quiet 34 days 19 hours ago and is offline at the moment.
Server facts
Is Banish Relay Test online, and how reliable is it?
Banish Relay Test shows as offline, last spotted 34 days 19 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 23 September 2026.
Where is Banish Relay Test located?
There is no region from Banish Relay Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 84.173.136.36:28015.
Which Rust version is Banish Relay Test on?
On Linux, Banish Relay Test runs Rust network protocol 2632 and build 161125. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Banish Relay Test?
Banish Relay Test's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 38 days 21 hours.
The rules
Which map does Banish Relay Test run?
Banish Relay Test uses a procedural map, which the game generates.
What are the rules and settings on Banish Relay Test?
Nothing in the name tells you the gather rate on Banish Relay Test. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join Banish Relay Test?
The console method: start Rust, press F1, and type client.connect 84.173.136.36:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.