Operational Control Center
Offline 84.174.76.43:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Operational Control Center?
These Rust Pop Watch lists include Operational Control Center: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Operational Control Center mean?
These are the tags Operational Control Center publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): This server uses Carbon for plugins. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Operational Control Center rank against other Rust servers?
Player hours over the last week rank Operational Control Center at #12,596, within the top 57% of ranked servers.
How many players are on Operational Control Center right now?
Operational Control Center went quiet 5 days 15 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.
Server facts
Is Operational Control Center online, and how reliable is it?
The server Operational Control Center is not online now; 5 days 15 hours have passed since it was last seen. It was up 0% of the time over the last 5 full days, 0 of 120 hours in total. The first time Rust Pop Watch saw it was 23 October 2026.
Where is Operational Control Center located?
No region is published by Operational Control Center. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 84.174.76.43:28015.
Which Rust version is Operational Control Center on?
Rust network protocol 2635 and build 168909 is the version Operational Control Center runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Operational Control Center?
The record of Operational Control Center's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 5 days 16 hours.
The rules
Which map does Operational Control Center run?
Operational Control Center uses a procedural map, which the game generates.
What are the rules and settings on Operational Control Center?
No gather rate appears in the name of Operational Control Center. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Operational Control Center?
The console method: start Rust, press F1, and type client.connect 84.174.76.43:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.