Imgfire PoC
Offline 84.185.105.101:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Imgfire PoC?
These are the Rust Pop Watch lists that include Imgfire PoC: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Imgfire PoC mean?
The game's server browser picks up these tags from Imgfire PoC: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Imgfire PoC rank against other Rust servers?
A seven-day player-hours placing of #15,976 puts Imgfire PoC in the top 71% of all ranked servers.
How many players are on Imgfire PoC right now?
Offline now, Imgfire PoC was last spotted 24 days 16 hours ago.
About the server
Is Imgfire PoC online, and how reliable is it?
The server Imgfire PoC is not online now; 24 days 16 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.
Where is Imgfire PoC located?
No region is published by Imgfire PoC. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 84.185.105.101:28015.
Which Rust version is Imgfire PoC on?
On Linux, Imgfire PoC runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Imgfire PoC?
Too few wipes are on record for Imgfire PoC to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 21 hours.
Map and rules
Which map does Imgfire PoC run?
Imgfire PoC uses a procedural map, which the game generates.
What are the rules and settings on Imgfire PoC?
The name of Imgfire PoC says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Imgfire PoC?
The console method: start Rust, press F1, and type client.connect 84.185.105.101:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.