My Staging Test Server
Offline 84.21.189.215:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include My Staging Test Server?
These are the Rust Pop Watch lists that include My Staging Test Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Staging Test Server mean?
These are the tags My Staging Test Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164795 (Build): The game build is 164795; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does My Staging Test Server rank against other Rust servers?
Player hours over the last week rank My Staging Test Server at #13,307, within the top – of ranked servers.
How many players are on My Staging Test Server right now?
The last sighting of My Staging Test Server was 39 days 3 hours ago, and it is offline now.
About the server
Is My Staging Test Server online, and how reliable is it?
My Staging Test Server shows as offline, last spotted 39 days 3 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 20 September 2026.
Where is My Staging Test Server located?
There is no region from My Staging Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 84.21.189.215:28015.
Which Rust version is My Staging Test Server on?
On Windows, My Staging Test Server runs Rust network protocol 2633 and build 164795. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on My Staging Test Server?
My Staging Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 4 hours.
The rules
Which map does My Staging Test Server run?
My Staging Test Server uses a procedural map, which the game generates.
What are the rules and settings on My Staging Test Server?
The name of My Staging Test Server says nothing about gather rate. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join My Staging Test Server?
Enter client.connect 84.21.189.215:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.