[EU|ITA] Mich
Online 84.221.16.135:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:06 UTC2d ago | 1 | – | running | 0 |
| Sat 24 Oct, 20:11 UTC4d ago | 1 | held half | 2 days | 0 |
| Mon 19 Oct, 06:59 UTC9d ago | 1 | held half | 5.5 days | 0 |
| Sat 17 Oct, 11:56 UTC11d ago | 1 | – | 1.8 days | 1 |
| Mon 12 Oct, 09:36 UTC16d ago | 2 | held half | 5.1 days | 0 |
| Sat 10 Oct, 09:08 UTC18d ago | 1 | held half | 2 days | 0 |
| Sun 4 Oct, 14:05 UTC24d ago | 1 | held half | 5.8 days | 1 |
| Sun 4 Oct, 07:11 UTC24d ago | 1 | – | 0.3 days | 0 |
| Sat 3 Oct, 09:21 UTC25d ago | 1 | – | 0.9 days | 0 |
| Fri 2 Oct, 10:20 UTC26d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 08:13 UTC42d ago | 1 | halved by day 4 | 16.1 days | 0 |
| Tue 15 Sep, 09:55 UTC43d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [EU|ITA] Mich?
You'll find [EU|ITA] Mich on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on [EU|ITA] Mich mean?
For the server browser, [EU|ITA] Mich lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does [EU|ITA] Mich rank against other Rust servers?
The last seven days of player hours place [EU|ITA] Mich at #5,984, in the top 27% of all ranked servers.
How many players are on [EU|ITA] Mich right now?
[EU|ITA] Mich is holding 0 players, with 10 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 13:00 UTC, averaging 1 players.
Server facts
Is [EU|ITA] Mich online, and how reliable is it?
Right now, [EU|ITA] Mich is up and running. About 1 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 95, a 57% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU|ITA] Mich run smoothly?
The 48-hour average was 80 server fps, with a low of 34. The world carried as many as 143,131 entities, including buildings and deployables. Up to 4,146 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is [EU|ITA] Mich located?
No region tag comes from [EU|ITA] Mich, but its name points to Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 84.221.16.135:28015.
Which Rust version is [EU|ITA] Mich on?
On Windows, [EU|ITA] Mich runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on [EU|ITA] Mich when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on [EU|ITA] Mich?
No next wipe can be predicted for [EU|ITA] Mich: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 2 days 4 hours.
The rules
Which map does [EU|ITA] Mich run?
A custom map of 4,500 is what [EU|ITA] Mich runs; the file is published and downloadable from this page.
What are the rules and settings on [EU|ITA] Mich?
No gather rate appears in the name of [EU|ITA] Mich. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join [EU|ITA] Mich?
Enter client.connect 84.221.16.135:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/wfgp5uybw7.
