Bredar Filming Server
Offline 84.42.72.149:28015 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Bredar Filming Server?
These are the Rust Pop Watch lists that include Bredar Filming Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Bredar Filming Server mean?
The game's server browser picks up these tags from Bredar Filming Server: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Bredar Filming Server rank against other Rust servers?
A seven-day player-hours placing of #14,542 puts Bredar Filming Server in the top 61% of all ranked servers.
How many players are on Bredar Filming Server right now?
Bredar Filming Server went quiet 30 days 23 hours ago and is offline at the moment.
About the server
Is Bredar Filming Server online, and how reliable is it?
The server Bredar Filming Server is not online now; 30 days 23 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 27 September 2026.
Where is Bredar Filming Server located?
No region is published by Bredar Filming Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 84.42.72.149:28015.
Which Rust version is Bredar Filming Server on?
Rust network protocol 2633 and build 163207 is the version Bredar Filming Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Bredar Filming Server?
Bredar Filming Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 51 days 23 hours.
Map and rules
Which map does Bredar Filming Server run?
A procedural map is what Bredar Filming Server runs, generated by the game.
What are the rules and settings on Bredar Filming Server?
The name of Bredar Filming Server says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Bredar Filming Server?
The console method: start Rust, press F1, and type client.connect 84.42.72.149:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.