Todd's Testing Ground
Offline EU 84.68.167.234:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 18:14 UTC17d ago | – | – | running | 0 |
| Wed 7 Oct, 23:26 UTC21d ago | 0 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Todd's Testing Ground?
You'll find Todd's Testing Ground on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Todd's Testing Ground mean?
These are the tags Todd's Testing Ground publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Todd's Testing Ground rank against other Rust servers?
Todd's Testing Ground takes #15,276 on seven-day player hours, a top 69% spot overall and #2,529 across Europe.
How many players are on Todd's Testing Ground right now?
Todd's Testing Ground went quiet 6 days 3 hours ago and is offline at the moment. It has averaged 0 players over the last seven days.
Server details
Is Todd's Testing Ground online, and how reliable is it?
Todd's Testing Ground shows as offline, last spotted 6 days 3 hours ago. The last 7 full days saw uptime of 12%, with 21 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is Todd's Testing Ground located?
In Europe, Todd's Testing Ground lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 84.68.167.234:28015.
Which Rust version is Todd's Testing Ground on?
On Linux, Todd's Testing Ground runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Todd's Testing Ground when wipe day comes around?
The average busiest crowd over recent wipes was 0 players.
What is the wipe schedule on Todd's Testing Ground?
Todd's Testing Ground's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 17 days 4 hours is when the present world was made.
Map and rules
What are the rules and settings on Todd's Testing Ground?
Nothing in the name tells you the gather rate on Todd's Testing Ground. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join Todd's Testing Ground?
The console method: start Rust, press F1, and type client.connect 84.68.167.234:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.