Deadlock Staging
Offline EU 84.71.107.43:1333 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Deadlock Staging?
These are the Rust Pop Watch lists that include Deadlock Staging: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Deadlock Staging mean?
For the server browser, Deadlock Staging lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): It's on game build 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): The server browser lists it under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Deadlock Staging rank against other Rust servers?
Deadlock Staging takes #15,055 on seven-day player hours, a top 65% spot overall and #2,414 across Europe.
How many players are on Deadlock Staging right now?
The last sighting of Deadlock Staging was 27 days 5 hours ago, and it is offline now.
About the server
Is Deadlock Staging online, and how reliable is it?
The server Deadlock Staging is not online now; 27 days 5 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 30 September 2026.
Where is Deadlock Staging located?
In Europe, Deadlock Staging lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 84.71.107.43:1333.
Which Rust version is Deadlock Staging on?
On Linux, Deadlock Staging runs Rust network protocol 2634 and build 166494. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Deadlock Staging when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 2 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Deadlock Staging?
Once a month is the whole wipe story for Deadlock Staging, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 27 days 7 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does Deadlock Staging run?
A procedural map is what Deadlock Staging runs, generated by the game.
What are the rules and settings on Deadlock Staging?
Nothing in the name tells you the gather rate on Deadlock Staging. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is off.
How to join
How do I join Deadlock Staging?
The console method: start Rust, press F1, and type client.connect 84.71.107.43:1333. Launch Rust on this page is another way, opening Rust via Steam and connecting.