LOST RUST PVE
Online 85.12.211.252:28015 checked 3h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:24 UTC, in 20h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:24 UTC13d ago | 11 | – | running | 3 |
| Sat 3 Oct, 08:45 UTC25d ago | 15 | halved by day 10 | 12.3 days | 5 |
| Thu 1 Oct, 18:25 UTC FW27d ago | 15 | – | 1.6 days | 3 |
| Thu 17 Sep, 16:23 UTC41d ago | 12 | halved by day 11 | 14.1 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LOST RUST PVE?
You'll find LOST RUST PVE on the following Rust Pop Watch lists: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on LOST RUST PVE mean?
These are the tags LOST RUST PVE publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LOST RUST PVE rank against other Rust servers?
Player hours over the last week rank LOST RUST PVE at #1,548, within the top 7% of ranked servers.
How many players are on LOST RUST PVE right now?
5 players are on LOST RUST PVE at the moment, out of 100 slots. Averaging 4 players across seven days, it topped out at 12. Over the last 48 hours, the fullest hour was 14:00 UTC, averaging 11 players.
Server facts
Is LOST RUST PVE online, and how reliable is it?
Right now, LOST RUST PVE is up and running. Based on the uptime it reports, the last restart was about 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does LOST RUST PVE run smoothly?
Its server fps over the last 48 hours averaged 56, with 30 as the lowest. The world carried as many as 142,988 entities, including buildings and deployables. Up to 3,981 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is LOST RUST PVE located?
There is no region from LOST RUST PVE. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.12.211.252:28015.
Which Rust version is LOST RUST PVE on?
On Linux, LOST RUST PVE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on LOST RUST PVE when wipe day comes around?
The average busiest crowd over recent wipes was 14 players. 21 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. If it did not hold, half the peak was gone by day 10.5.
What is the wipe schedule on LOST RUST PVE?
Its tag sets the prediction, because LOST RUST PVE's recorded wipes are too few to confirm the schedule. Thursday 29 October at 16:24 UTC is the date its next wipe is due. 13 days 3 hours is when the present world was made. The tags list a fortnightly wipe schedule.
The rules
Which map does LOST RUST PVE run?
A procedural map of 4,250 with seed 630951396 is what LOST RUST PVE runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on LOST RUST PVE?
The name of LOST RUST PVE says nothing about gather rate. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join LOST RUST PVE?
The console method: start Rust, press F1, and type client.connect 85.12.211.252:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://lostrust.online/.
