[JP]TRS:RUST[PvE]
Offline 85.131.245.63:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [JP]TRS:RUST[PvE]?
These are the Rust Pop Watch lists that include [JP]TRS:RUST[PvE]: Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [JP]TRS:RUST[PvE] mean?
The game's server browser picks up these tags from [JP]TRS:RUST[PvE]: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp48 (Max players): There are 48 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs162929 (Build): It's on game build 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [JP]TRS:RUST[PvE] rank against other Rust servers?
The last seven days of player hours place [JP]TRS:RUST[PvE] at #16,728, in the top 70% of all ranked servers.
How many players are on [JP]TRS:RUST[PvE] right now?
[JP]TRS:RUST[PvE] went quiet 27 days 6 hours ago and is offline at the moment.
About the server
Is [JP]TRS:RUST[PvE] online, and how reliable is it?
Down at the moment: [JP]TRS:RUST[PvE] was last seen 27 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is [JP]TRS:RUST[PvE] located?
No region tag comes from [JP]TRS:RUST[PvE], but its name points to Asia. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.131.245.63:28015.
Which Rust version is [JP]TRS:RUST[PvE] on?
Rust network protocol 2633 and build 162929 is the version [JP]TRS:RUST[PvE] runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on [JP]TRS:RUST[PvE]?
Too few wipes are on record for [JP]TRS:RUST[PvE] to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 53 days 22 hours.
The rules
Which map does [JP]TRS:RUST[PvE] run?
The procedural map on [JP]TRS:RUST[PvE] measures 4,000 and comes from the game with seed 1. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [JP]TRS:RUST[PvE]?
No gather rate appears in the name of [JP]TRS:RUST[PvE]. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join [JP]TRS:RUST[PvE]?
Enter client.connect 85.131.245.63:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.