Gamed!de
Online 85.14.194.222:28015 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Gamed!de?
These Rust Pop Watch lists include Gamed!de: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Gamed!de mean?
The game's server browser picks up these tags from Gamed!de: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Gamed!de rank against other Rust servers?
A seven-day player-hours placing of #15,373 puts Gamed!de in the top 69% of all ranked servers.
How many players are on Gamed!de right now?
0 players are on Gamed!de at the moment, out of 10 slots. It has averaged 0 players over the last seven days.
Server facts
Is Gamed!de online, and how reliable is it?
Right now, Gamed!de is up and running. Based on the uptime it reports, the last restart was about 7 days 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 20 October 2026.
Does Gamed!de run smoothly?
The 48-hour average was 30 server fps, with a low of 30. Entities reached a maximum of 31,257: buildings, deployables and everything else. The highest memory usage was 2,397 MB. Players feel lag when fps drops and the entity count climbs.
Where is Gamed!de located?
There is no region from Gamed!de. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.14.194.222:28015.
Which Rust version is Gamed!de on?
Rust network protocol 2634 and build 167781 is the version Gamed!de runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Gamed!de?
Gamed!de's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 7 days 20 hours is when the present world was made.
Map and rules
Which map does Gamed!de run?
Generated by the game with seed 6738, the map on Gamed!de is procedural and 2,500 in size. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on Gamed!de?
No gather rate appears in the name of Gamed!de. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join Gamed!de?
Enter client.connect 85.14.194.222:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.