Gamed!de
Online 85.14.195.10:28015 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, and #384 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Gamed!de?
These Rust Pop Watch lists include Gamed!de: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
What do the server tags on Gamed!de mean?
For the server browser, Gamed!de lists these tags: gmsoftcore (Game mode): Softcore rules make it easier; mp8 (Max players): Slots: 8; ts4 (Group limit): Each team is capped at 4; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Gamed!de rank against other Rust servers?
Player hours over the last week rank Gamed!de at #6,709, within the top 30% of ranked servers. Within the quad category, it sits at #384.
How many players are on Gamed!de right now?
1 players are on Gamed!de at the moment, out of 8 slots. Peak for the week was 2, against an average of 1 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
About the server
Is Gamed!de online, and how reliable is it?
Right now, Gamed!de is up and running. Based on the uptime it reports, the last restart was about 11 hours ago. Over the last 1 full day it was up 62% of the time, 15 of 24 hours. It came to Rust Pop Watch's attention on 28 October 2026.
Does Gamed!de run smoothly?
Average server fps for the last 48 hours was 30, and it never went below 30. The world carried as many as 126,281 entities, including buildings and deployables. Memory use peaked at 3,907 MB. Players feel lag when fps drops and the entity count climbs.
Where is Gamed!de located?
There is no region from Gamed!de. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 85.14.195.10:28015.
Which Rust version is Gamed!de on?
On Linux, Gamed!de runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Gamed!de?
The record of Gamed!de's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 28 hours.
The rules
Which map does Gamed!de run?
Generated by the game with seed 574638291, the map on Gamed!de is procedural and 4,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Gamed!de?
The name of Gamed!de says nothing about gather rate. quad is the group rule, capping teams at 4 players. It runs softcore, Facepunch's easier setting, with part of your loot kept. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Join up
How do I join Gamed!de?
Enter client.connect 85.14.195.10:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.