4Netplayers Rust Server
Online 85.14.206.27:23400 checked 12m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:11 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?
These are the Rust Pop Watch lists that include 4Netplayers Rust Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser picks up these tags from 4Netplayers Rust Server: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): There are 16 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does 4Netplayers Rust Server rank against other Rust servers?
Player hours over the last week rank 4Netplayers Rust Server at #15,349, within the top 69% of ranked servers.
How many players are on 4Netplayers Rust Server right now?
The current tally at 4Netplayers Rust Server: 0 players across 16 slots. It has averaged 0 players over the last seven days.
Server facts
Is 4Netplayers Rust Server online, and how reliable is it?
As of now, 4Netplayers Rust Server is online. Based on the uptime it reports, the last restart was about 3 days 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. It came to Rust Pop Watch's attention on 13 September 2026.
Does 4Netplayers Rust Server run smoothly?
Its server fps over the last 48 hours averaged 30, with 29 as the lowest. Entities reached a maximum of 99,120: buildings, deployables and everything else. Up to 2,934 MB of memory was used. Players feel lag when fps drops and the entity count climbs.
Where is 4Netplayers Rust Server located?
There is no region from 4Netplayers Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.14.206.27:23400.
Which Rust version is 4Netplayers Rust Server on?
Rust network protocol 2635 and build 168909 is the version 4Netplayers Rust Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on 4Netplayers Rust Server when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on 4Netplayers Rust Server?
The record of 4Netplayers Rust Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 13 days 13 hours is when the present world was made.
Map and rules
Which map does 4Netplayers Rust Server run?
The procedural map on 4Netplayers Rust Server measures 4,000 and comes from the game with seed 2147483647. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on 4Netplayers Rust Server?
Nothing in the name tells you the gather rate on 4Netplayers Rust Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join 4Netplayers Rust Server?
The console method: start Rust, press F1, and type client.connect 85.14.206.27:23400. Launch Rust on this page is another way, opening Rust via Steam and connecting.