4Netplayers Rust Server
Offline 85.14.210.9:21800 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:46 UTC11d ago | 1 | – | running | 0 |
| Sat 3 Oct, 07:25 UTC25d ago | 0 | – | 14.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 4Netplayers Rust Server?
These Rust Pop Watch lists include 4Netplayers Rust Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on 4Netplayers Rust Server mean?
The game's server browser picks up these tags from 4Netplayers Rust Server: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does 4Netplayers Rust Server rank against other Rust servers?
A seven-day player-hours placing of #15,379 puts 4Netplayers Rust Server in the top 70% of all ranked servers.
How many players are on 4Netplayers Rust Server right now?
The last sighting of 4Netplayers Rust Server was 8 days 7 hours ago, and it is offline now.
Server facts
Is 4Netplayers Rust Server online, and how reliable is it?
4Netplayers Rust Server shows as offline, last spotted 8 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 26 September 2026.
Where is 4Netplayers Rust Server located?
No region is published by 4Netplayers Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.14.210.9:21800.
Which Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 167781 is the version 4Netplayers Rust Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on 4Netplayers Rust Server when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on 4Netplayers Rust Server?
4Netplayers Rust Server's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 11 days is when the present world was made.
Rules and settings
Which map does 4Netplayers Rust Server run?
A procedural map of 2,200 with seed 1234567890 is what 4Netplayers Rust Server runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers Rust Server?
The name of 4Netplayers Rust Server says nothing about gather rate. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join 4Netplayers Rust Server?
Enter client.connect 85.14.210.9:21800 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.