4Netplayers 311023
Online 85.14.211.6:20000 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:12 UTC23d ago | 0 | – | running | 0 |
| Sun 4 Oct, 03:10 UTC25d ago | 0 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include 4Netplayers 311023?
These Rust Pop Watch lists include 4Netplayers 311023: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 4Netplayers 311023 mean?
The game's server browser picks up these tags from 4Netplayers 311023: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): There are 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does 4Netplayers 311023 rank against other Rust servers?
Player hours over the last week rank 4Netplayers 311023 at #15,341, within the top 69% of ranked servers.
How many players are on 4Netplayers 311023 right now?
The current tally at 4Netplayers 311023: 0 players across 10 slots. It has averaged 0 players over the last seven days.
Server facts
Is 4Netplayers 311023 online, and how reliable is it?
Right now, 4Netplayers 311023 is up and running. Based on the uptime it reports, the last restart was about 2 days 10 hours ago. Out of 168 hours in the last 7 full days, it was online for 158, a 94% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does 4Netplayers 311023 run smoothly?
Its server fps over the last 48 hours averaged 30, with 29 as the lowest. Entities reached a maximum of 89,973: buildings, deployables and everything else. Memory use peaked at 2,900 MB. What players experience as lag comes from low fps and a rising entity count.
Where is 4Netplayers 311023 located?
There is no region from 4Netplayers 311023. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.14.211.6:20000.
Which Rust version is 4Netplayers 311023 on?
On Linux, 4Netplayers 311023 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on 4Netplayers 311023 when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on 4Netplayers 311023?
The record of 4Netplayers 311023's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 23 days 18 hours is when the present world was made.
Map and rules
Which map does 4Netplayers 311023 run?
The procedural map on 4Netplayers 311023 measures 4,000 and comes from the game with seed 1234567890. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers 311023?
Nothing in the name tells you the gather rate on 4Netplayers 311023. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join 4Netplayers 311023?
The console method: start Rust, press F1, and type client.connect 85.14.211.6:20000. Launch Rust on this page is another way, opening Rust via Steam and connecting.