Leo's Bench Lab
Offline 85.16.217.69:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Leo's Bench Lab?
These are the Rust Pop Watch lists that include Leo's Bench Lab: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Leo's Bench Lab mean?
The game's server browser picks up these tags from Leo's Bench Lab: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Leo's Bench Lab rank against other Rust servers?
A seven-day player-hours placing of #13,702 puts Leo's Bench Lab in the top 62% of all ranked servers.
How many players are on Leo's Bench Lab right now?
Offline now, Leo's Bench Lab was last spotted 7 days 22 hours ago.
Server facts
Is Leo's Bench Lab online, and how reliable is it?
The server Leo's Bench Lab is not online now; 7 days 22 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 20 October 2026.
Where is Leo's Bench Lab located?
No region is published by Leo's Bench Lab. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.16.217.69:28015.
Which Rust version is Leo's Bench Lab on?
On Windows, Leo's Bench Lab runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Leo's Bench Lab?
The record of Leo's Bench Lab's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 8 days 2 hours.
Rules and settings
Which map does Leo's Bench Lab run?
The map on Leo's Bench Lab is procedural, made by the game.
What are the rules and settings on Leo's Bench Lab?
The name of Leo's Bench Lab says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Leo's Bench Lab?
The console method: start Rust, press F1, and type client.connect 85.16.217.69:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.