server_name
Offline 85.174.203.10:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 20:00 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include server_name?
These Rust Pop Watch lists include server_name: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on server_name mean?
For the server browser, server_name lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does server_name rank against other Rust servers?
A seven-day player-hours placing of #15,426 puts server_name in the top 69% of all ranked servers.
How many players are on server_name right now?
Offline now, server_name was last spotted 3 days 21 hours ago. It has averaged 0 players over the last seven days.
About the server
Is server_name online, and how reliable is it?
server_name shows as offline, last spotted 3 days 21 hours ago. It was up 0% of the time over the last 3 full days, 0 of 72 hours in total. It came to Rust Pop Watch's attention on 24 October 2026.
Where is server_name located?
No region is published by server_name. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.174.203.10:28015.
Which Rust version is server_name on?
On Windows, server_name runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on server_name when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on server_name?
The record of server_name's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 22 hours.
Rules and settings
Which map does server_name run?
server_name uses a procedural map, which the game generates.
What are the rules and settings on server_name?
No gather rate appears in the name of server_name. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Getting in
How do I join server_name?
The console method: start Rust, press F1, and type client.connect 85.174.203.10:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.