>>TGC<<
Offline 85.190.160.9:10500 checked 18h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include >>TGC<<?
These are the Rust Pop Watch lists that include >>TGC<<: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on >>TGC<< mean?
These are the tags >>TGC<< publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): There are 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does >>TGC<< rank against other Rust servers?
A seven-day player-hours placing of #6,149 puts >>TGC<< in the top 28% of all ranked servers.
How many players are on >>TGC<< right now?
The last sighting of >>TGC<< was 18 hours ago, and it is offline now. Peak for the week was 2, against an average of 1 players. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
About the server
Is >>TGC<< online, and how reliable is it?
Down at the moment: >>TGC<< was last seen 18 hours ago. The uptime figure suggests it restarted roughly 1 hours ago. The last 7 full days saw uptime of 12%, with 20 out of 168 hours online. It came to Rust Pop Watch's attention on 14 October 2026.
Does >>TGC<< run smoothly?
The 48-hour average was 32 server fps, with a low of 30. At its peak it held 65,251 entities: buildings, deployables and all the rest. Memory use peaked at 1,379 MB. Players feel lag when fps drops and the entity count climbs.
Where is >>TGC<< located?
No region is published by >>TGC<<. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 85.190.160.9:10500.
Which Rust version is >>TGC<< on?
On Windows, >>TGC<< runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on >>TGC<<?
Too few wipes are on record for >>TGC<< to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 22 hours.
Rules and settings
Which map does >>TGC<< run?
A procedural map of 3,500 with seed 6738 is what >>TGC<< runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on >>TGC<<?
No gather rate appears in the name of >>TGC<<. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Join up
How do I join >>TGC<<?
Enter client.connect 85.190.160.9:10500 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
