EV LAB
Offline 85.203.54.128:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:14 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include EV LAB?
These Rust Pop Watch lists include EV LAB: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on EV LAB mean?
These are the tags EV LAB publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does EV LAB rank against other Rust servers?
The last seven days of player hours place EV LAB at #12,420, in the top 56% of all ranked servers.
How many players are on EV LAB right now?
The last sighting of EV LAB was 31 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
About the server
Is EV LAB online, and how reliable is it?
The server EV LAB is not online now; 31 hours have passed since it was last seen. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. The first time Rust Pop Watch saw it was 27 October 2026.
Where is EV LAB located?
No region is published by EV LAB. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.203.54.128:28015.
Which Rust version is EV LAB on?
Rust network protocol 2635 and build 168909 is the version EV LAB runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on EV LAB?
The record of EV LAB's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 hours.
The rules
What are the rules and settings on EV LAB?
Nothing in the name tells you the gather rate on EV LAB. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Getting in
How do I join EV LAB?
The console method: start Rust, press F1, and type client.connect 85.203.54.128:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.