Live 66,598 players 11,790 servers online 126 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] Onlineright now
Celebrity profile · EU

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]

Online EU 85.233.150.44:35010 checked 12m ago

10x biweekly wipes moddedoxide
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Vital stats

Players now 0/ 100 slots 0% full −2−100%against this time yesterday
7-day average0peak 3
Rank#5,002top 23% · #1699 in EU
RegionEUEU · group 8, the default
Last wipe5d agobiweekly schedule
Next wipe1d 17hFri 30 Oct, 15:32 UTC
The rise

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 58% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:32 UTC, in 1d 17h. Every 7 days 4 hours · medium confidence

7.3 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

1d 17hFri 30 Oct, 15:32 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
8d 21hFri 6 Nov, 19:17 UTC
16d 0hFri 13 Nov, 23:02 UTC
23d 4hSat 21 Nov, 02:48 UTC
30d 8hSat 28 Nov, 06:33 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
37d 12hSat 5 Dec, 10:18 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:46 UTC5d ago 2 – running 0
Fri 16 Oct, 08:01 UTC12d ago 4 halved by day 3 7.2 days 0
Thu 8 Oct, 16:07 UTC20d ago 4 halved by day 5 7.7 days 0
Fri 2 Oct, 12:56 UTC26d ago 5 halved by day 4 6.1 days 0
Fri 25 Sep, 03:33 UTC33d ago 3 halved by day 1 7.4 days 0
Thu 17 Sep, 19:33 UTC41d ago 3 halved by day 4 7.3 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

You'll find Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] on the following Rust Pop Watch lists: 10x Rust servers, who's hot, European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What do the server tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] mean?

These are the tags Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] rank against other Rust servers?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] takes #5,002 on seven-day player hours, a top 23% spot overall and #1,699 across Europe.

How many players are on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] right now?

0 players are on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] at the moment, out of 100 slots. Averaging 0 players across seven days, it topped out at 3. Over the last 48 hours, the fullest hour was 17:00 UTC, averaging 3 players.

About the server

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] online, and how reliable is it?

As of now, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is online. About 43 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run smoothly?

Average server fps for the last 48 hours was 58, and it never went below 35. Entities reached a maximum of 82,608: buildings, deployables and everything else. The highest memory usage was 3,555 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] located?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 85.233.150.44:35010.

Which Rust version is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] on?

On Linux, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] when wipe day comes around?

Across its recent wipes, the busiest point averaged 3 players. 8 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 4.

What is the wipe schedule on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

About every 7.3 days is the recent wipe gap on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]. Come Friday 30 October at 15:32 UTC, the next wipe is expected. Its current world has been live for 5 days 10 hours. The tags list a fortnightly wipe schedule.

Rules and settings

Which map does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] run?

Generated by the game with seed 2090362659, the map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is procedural and 3,700 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

Gather comes at 10x on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], according to its name. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.

Getting in

How do I join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

The console method: start Rust, press F1, and type client.connect 85.233.150.44:35010. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see http://cloudrust.ru/.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players It has 100 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.