Live 32,606 players 11,647 servers online 74 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] Onlineright now
Celebrity profile

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

Online 85.233.150.44:35025 checked 10m ago

2x moddedoxide
Get on the guest list

Vital stats

Players now 0/ 100 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#6,933top 31%
Region–no continent published · group 8, the default
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5.5

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:50 UTC12d ago 3 – running 0
Fri 2 Oct, 12:58 UTC26d ago 1 halved by day 2 14 days 0
Sat 19 Sep, 11:22 UTC39d ago 3 halved by day 9 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

You'll find Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on the following Rust Pop Watch lists: 2x Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] mean?

The game's server browser picks up these tags from Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] rank against other Rust servers?

The last seven days of player hours place Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] at #6,933, in the top 31% of all ranked servers.

How many players are on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] right now?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is holding 0 players, with 100 slots in total. Peak for the week was 1, against an average of 0 players. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.

Server details

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] online, and how reliable is it?

Right now, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is up and running. The uptime figure suggests it restarted roughly 2 days 2 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.

Does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run smoothly?

Its server fps over the last 48 hours averaged 60, with 52 as the lowest. At its peak it held 83,319 entities: buildings, deployables and all the rest. Up to 3,683 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] located?

No region is published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.233.150.44:35025.

Which Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on?

Rust network protocol 2635 and build 168909 is the version Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] when wipe day comes around?

Recent wipes averaged a peak of 2 players at their busiest. The crowd on the latest wipe topped out 47 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 5.5 whenever it did not hold.

What is the wipe schedule on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

There is no next wipe to predict on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 12 days 16 hours.

Rules and settings

Which map does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run?

The procedural map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] measures 3,700 and comes from the game with seed 1595316433. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

The name says it: Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] gathers at 2x. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.

Join up

How do I join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

The console method: start Rust, press F1, and type client.connect 85.233.150.44:35025. Launch Rust on this page is another way, opening Rust via Steam and connecting. You can find its website at http://cloudrust.ru/.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.