US RustyScape 10x PVE | All Blueprints | Live Events
Offline NA 85.31.224.23:28415 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include US RustyScape 10x PVE | All Blueprints | Live Events?
These Rust Pop Watch lists include US RustyScape 10x PVE | All Blueprints | Live Events: 10x Rust servers, who's hot, Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
What do the server tags on US RustyScape 10x PVE | All Blueprints | Live Events mean?
The game's server browser picks up these tags from US RustyScape 10x PVE | All Blueprints | Live Events: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does US RustyScape 10x PVE | All Blueprints | Live Events rank against other Rust servers?
For the last seven days of player hours, US RustyScape 10x PVE | All Blueprints | Live Events sits at #15,150, inside the top – of ranked servers and at #1,567 in North America.
How many players are on US RustyScape 10x PVE | All Blueprints | Live Events right now?
Offline now, US RustyScape 10x PVE | All Blueprints | Live Events was last spotted 45 days 8 hours ago.
Server facts
Is US RustyScape 10x PVE | All Blueprints | Live Events online, and how reliable is it?
Down at the moment: US RustyScape 10x PVE | All Blueprints | Live Events was last seen 45 days 8 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is US RustyScape 10x PVE | All Blueprints | Live Events located?
In North America, US RustyScape 10x PVE | All Blueprints | Live Events lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.31.224.23:28415.
Which Rust version is US RustyScape 10x PVE | All Blueprints | Live Events on?
On Linux, US RustyScape 10x PVE | All Blueprints | Live Events runs Rust network protocol 2633 and build 163207. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on US RustyScape 10x PVE | All Blueprints | Live Events?
From the force wipe comes the estimate for US RustyScape 10x PVE | All Blueprints | Live Events's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 52 days 2 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does US RustyScape 10x PVE | All Blueprints | Live Events run?
The map on US RustyScape 10x PVE | All Blueprints | Live Events is procedural, made by the game.
What are the rules and settings on US RustyScape 10x PVE | All Blueprints | Live Events?
The name says it: US RustyScape 10x PVE | All Blueprints | Live Events gathers at 10x. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join US RustyScape 10x PVE | All Blueprints | Live Events?
Enter client.connect 85.31.224.23:28415 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.