[ESP/Ñ] DEV
Offline EU 85.50.86.46:22619 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [ESP/Ñ] DEV?
These Rust Pop Watch lists include [ESP/Ñ] DEV: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on [ESP/Ñ] DEV mean?
These are the tags [ESP/Ñ] DEV publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): There are 40 slots; ts12 (Group limit): No team can exceed 12 players; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does [ESP/Ñ] DEV rank against other Rust servers?
[ESP/Ñ] DEV takes #16,917 on seven-day player hours, a top 71% spot overall and #2,575 across Europe.
How many players are on [ESP/Ñ] DEV right now?
The last sighting of [ESP/Ñ] DEV was 30 days 10 hours ago, and it is offline now.
About the server
Is [ESP/Ñ] DEV online, and how reliable is it?
[ESP/Ñ] DEV shows as offline, last spotted 30 days 10 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 29 September 2026.
Where is [ESP/Ñ] DEV located?
[ESP/Ñ] DEV uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 85.50.86.46:22619.
Which Rust version is [ESP/Ñ] DEV on?
On Linux, [ESP/Ñ] DEV runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on [ESP/Ñ] DEV?
From the force wipe comes the estimate for [ESP/Ñ] DEV's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 42 days 15 hours. A wipe every two weeks is what its tags promise.
Map and rules
Which map does [ESP/Ñ] DEV run?
Generated by the game with seed 1337, the map on [ESP/Ñ] DEV is procedural and 3,750 in size. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Bots y eventos en todo el mapa.
What are the rules and settings on [ESP/Ñ] DEV?
No gather rate appears in the name of [ESP/Ñ] DEV. Teams can reach 12 players. no fighting other players: that is the pve mode. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
How to join
How do I join [ESP/Ñ] DEV?
The console method: start Rust, press F1, and type client.connect 85.50.86.46:22619. Launch Rust on this page is another way, opening Rust via Steam and connecting.