Eternal Rust | DEV
Offline 85.72.131.117:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:21 UTC FW27d ago | 1 | – | running | 1 |
| Wed 23 Sep, 09:57 UTC35d ago | 1 | held half | 8.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Eternal Rust | DEV?
These Rust Pop Watch lists include Eternal Rust | DEV: Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Eternal Rust | DEV mean?
These are the tags Eternal Rust | DEV publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts6 (Group limit): Each team is capped at 6; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Eternal Rust | DEV rank against other Rust servers?
A seven-day player-hours placing of #15,885 puts Eternal Rust | DEV in the top 72% of all ranked servers.
How many players are on Eternal Rust | DEV right now?
The last sighting of Eternal Rust | DEV was 20 days 10 hours ago, and it is offline now.
Server facts
Is Eternal Rust | DEV online, and how reliable is it?
Eternal Rust | DEV shows as offline, last spotted 20 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 23 September 2026.
Where is Eternal Rust | DEV located?
There is no region from Eternal Rust | DEV. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.72.131.117:28015.
Which Rust version is Eternal Rust | DEV on?
Rust network protocol 2634 and build 167058 is the version Eternal Rust | DEV runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Eternal Rust | DEV when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 37 hours in. Its recent wipes kept the crowd above half the peak until the next one 100% of the time.
What is the wipe schedule on Eternal Rust | DEV?
The record of Eternal Rust | DEV's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days.
The rules
Which map does Eternal Rust | DEV run?
The map on Eternal Rust | DEV is procedural, made by the game.
What are the rules and settings on Eternal Rust | DEV?
The name of Eternal Rust | DEV says nothing about gather rate. Teams can reach 6 players. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Eternal Rust | DEV?
The console method: start Rust, press F1, and type client.connect 85.72.131.117:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.