#1 Rust LAN-Server | TEST
Offline 86.103.4.96:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include #1 Rust LAN-Server | TEST?
You'll find #1 Rust LAN-Server | TEST on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 Rust LAN-Server | TEST mean?
These are the tags #1 Rust LAN-Server | TEST publishes for the browser: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does #1 Rust LAN-Server | TEST rank against other Rust servers?
Player hours over the last week rank #1 Rust LAN-Server | TEST at #15,478, within the top 70% of ranked servers.
How many players are on #1 Rust LAN-Server | TEST right now?
The last sighting of #1 Rust LAN-Server | TEST was 38 days 5 hours ago, and it is offline now.
Server details
Is #1 Rust LAN-Server | TEST online, and how reliable is it?
#1 Rust LAN-Server | TEST shows as offline, last spotted 38 days 5 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 20 September 2026.
Where is #1 Rust LAN-Server | TEST located?
There is no region from #1 Rust LAN-Server | TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 86.103.4.96:28015.
Which Rust version is #1 Rust LAN-Server | TEST on?
Rust network protocol 2633 and build 164530 is the version #1 Rust LAN-Server | TEST runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on #1 Rust LAN-Server | TEST?
An estimate from the force wipe gives #1 Rust LAN-Server | TEST's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 39 days 8 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does #1 Rust LAN-Server | TEST run?
A procedural map of 1,500 with seed 100816564 is what #1 Rust LAN-Server | TEST runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on #1 Rust LAN-Server | TEST?
Nothing in the name tells you the gather rate on #1 Rust LAN-Server | TEST. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join #1 Rust LAN-Server | TEST?
The console method: start Rust, press F1, and type client.connect 86.103.4.96:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.