#1 Rust LAN-Server | TEST
Offline 86.103.6.197:28015 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include #1 Rust LAN-Server | TEST?
These Rust Pop Watch lists include #1 Rust LAN-Server | TEST: Modded Rust servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #1 Rust LAN-Server | TEST mean?
The game's server browser picks up these tags from #1 Rust LAN-Server | TEST: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): There are 25 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does #1 Rust LAN-Server | TEST rank against other Rust servers?
The last seven days of player hours place #1 Rust LAN-Server | TEST at #15,491, in the top 67% of all ranked servers.
How many players are on #1 Rust LAN-Server | TEST right now?
The last sighting of #1 Rust LAN-Server | TEST was 39 days 1 hours ago, and it is offline now.
Server details
Is #1 Rust LAN-Server | TEST online, and how reliable is it?
The server #1 Rust LAN-Server | TEST is not online now; 39 days 1 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 19 September 2026.
Where is #1 Rust LAN-Server | TEST located?
There is no region from #1 Rust LAN-Server | TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 86.103.6.197:28015.
Which Rust version is #1 Rust LAN-Server | TEST on?
On Windows, #1 Rust LAN-Server | TEST runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on #1 Rust LAN-Server | TEST?
From the force wipe comes the estimate for #1 Rust LAN-Server | TEST's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 39 days 2 hours. Its tags commit to wipes each month.
Rules and settings
Which map does #1 Rust LAN-Server | TEST run?
#1 Rust LAN-Server | TEST uses a procedural map, which the game generates.
What are the rules and settings on #1 Rust LAN-Server | TEST?
No gather rate appears in the name of #1 Rust LAN-Server | TEST. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join #1 Rust LAN-Server | TEST?
The console method: start Rust, press F1, and type client.connect 86.103.6.197:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.