Live 57,724 players 11,752 servers online 129 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Rust Development Server Off dutyoffline
Celebrity profile

Rust Development Server

Offline 86.120.159.44:28015 checked 6h ago

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Vital stats

Players now 1/ 3 slots 33% full
7-day average1peak 1
Rank#4,898top 22%
Region–no continent published · group 8, the default
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeak
00.250.50.75105:0009:0013:0018:0006:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:35 UTC5d ago 1 – running 1
Thu 22 Oct, 17:52 UTC6d ago 1 – 1 days 1
Tue 20 Oct, 14:58 UTC8d ago 1 held half 2.1 days 1
Tue 20 Oct, 07:50 UTC8d ago 1 – 0.3 days 1
Sat 17 Oct, 17:24 UTC11d ago 1 held half 2.6 days 1
Sat 17 Oct, 05:18 UTC11d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Rust Development Server?

These are the Rust Pop Watch lists that include Rust Development Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Rust Development Server mean?

These are the tags Rust Development Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp3 (Max players): There are 3 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Rust Development Server rank against other Rust servers?

Player hours over the last week rank Rust Development Server at #4,898, within the top 22% of ranked servers.

How many players are on Rust Development Server right now?

The last sighting of Rust Development Server was 6 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 05:00 UTC, averaging 1 players.

Server details

Is Rust Development Server online, and how reliable is it?

Down at the moment: Rust Development Server was last seen 6 hours ago. It was up 34% of the time over the last 7 full days, 57 of 168 hours in total. Rust Pop Watch's first record of it is 13 October 2026.

Where is Rust Development Server located?

There is no region from Rust Development Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 86.120.159.44:28015.

Which Rust version is Rust Development Server on?

Rust network protocol 2635 and build 168909 is the version Rust Development Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Rust Development Server when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 0 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on Rust Development Server?

There is no next wipe to predict on Rust Development Server, because wipes come at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 days 4 hours.

Map and rules

Which map does Rust Development Server run?

The map on Rust Development Server is procedural, made by the game.

What are the rules and settings on Rust Development Server?

The name of Rust Development Server says nothing about gather rate. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is off: VAC, Valve's system.

How to join

How do I join Rust Development Server?

Enter client.connect 86.120.159.44:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp3
Max players There are 3 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.