cheggsLab
Offline 86.8.201.136:16261 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:30 UTC15d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include cheggsLab?
You'll find cheggsLab on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on cheggsLab mean?
The game's server browser picks up these tags from cheggsLab: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does cheggsLab rank against other Rust servers?
A seven-day player-hours placing of #14,513 puts cheggsLab in the top 67% of all ranked servers.
How many players are on cheggsLab right now?
cheggsLab went quiet 13 days 23 hours ago and is offline at the moment.
About the server
Is cheggsLab online, and how reliable is it?
cheggsLab shows as offline, last spotted 13 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 October 2026.
Where is cheggsLab located?
No region is published by cheggsLab. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 86.8.201.136:16261.
Which Rust version is cheggsLab on?
Rust network protocol 2634 and build 167781 is the version cheggsLab runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on cheggsLab when wipe day comes around?
Recent wipes averaged a peak of 2 players at their busiest. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on cheggsLab?
The record of cheggsLab's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 23 hours.
The rules
Which map does cheggsLab run?
Generated by the game with seed 1582486418, the map on cheggsLab is procedural and 1,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on cheggsLab?
The name of cheggsLab says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join cheggsLab?
The console method: start Rust, press F1, and type client.connect 86.8.201.136:16261. Launch Rust on this page is another way, opening Rust via Steam and connecting.