DeNewGuy's Modded Test Server
Offline 86.87.25.109:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DeNewGuy's Modded Test Server?
These are the Rust Pop Watch lists that include DeNewGuy's Modded Test Server: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DeNewGuy's Modded Test Server mean?
For the server browser, DeNewGuy's Modded Test Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does DeNewGuy's Modded Test Server rank against other Rust servers?
The last seven days of player hours place DeNewGuy's Modded Test Server at #15,323, in the top 69% of all ranked servers.
How many players are on DeNewGuy's Modded Test Server right now?
DeNewGuy's Modded Test Server went quiet 6 days 7 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server facts
Is DeNewGuy's Modded Test Server online, and how reliable is it?
DeNewGuy's Modded Test Server shows as offline, last spotted 6 days 7 hours ago. It was up 22% of the time over the last 7 full days, 37 of 168 hours in total. It came to Rust Pop Watch's attention on 3 October 2026.
Where is DeNewGuy's Modded Test Server located?
No region is published by DeNewGuy's Modded Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 86.87.25.109:28015.
Which Rust version is DeNewGuy's Modded Test Server on?
Rust network protocol 2634 and build 166652 is the version DeNewGuy's Modded Test Server runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on DeNewGuy's Modded Test Server?
DeNewGuy's Modded Test Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 25 days 7 hours is when the present world was made.
Map and rules
Which map does DeNewGuy's Modded Test Server run?
The map on DeNewGuy's Modded Test Server is procedural, made by the game.
What are the rules and settings on DeNewGuy's Modded Test Server?
No gather rate appears in the name of DeNewGuy's Modded Test Server. The group limit is 8 players, the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join DeNewGuy's Modded Test Server?
The console method: start Rust, press F1, and type client.connect 86.87.25.109:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.