Bob's Test Server
Online EU 87.104.249.6:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, top 64% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 17:37 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Bob's Test Server?
These Rust Pop Watch lists include Bob's Test Server: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Bob's Test Server mean?
For the server browser, Bob's Test Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Bob's Test Server rank against other Rust servers?
Bob's Test Server takes #5,933 on seven-day player hours, a top 27% spot overall and #1,855 across Europe.
How many players are on Bob's Test Server right now?
Bob's Test Server is holding 1 players, with 100 slots in total. Averaging 0 players across seven days, it topped out at 1. Look at 04:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server details
Is Bob's Test Server online, and how reliable is it?
Bob's Test Server is live at the moment. About 29 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 86%, with 145 out of 168 hours online. The first time Rust Pop Watch saw it was 29 September 2026.
Does Bob's Test Server run smoothly?
The 48-hour average was 96 server fps, with a low of 61. The world carried as many as 117,138 entities, including buildings and deployables. Memory use peaked at 3,351 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Bob's Test Server located?
Bob's Test Server uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 87.104.249.6:28015.
Which Rust version is Bob's Test Server on?
On Windows, Bob's Test Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Bob's Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Bob's Test Server?
Wipes on Bob's Test Server come once a month, alongside the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 23 days 17 hours. Its tags commit to wipes each month.
Map and rules
Which map does Bob's Test Server run?
Generated by the game with seed 1549252653, the map on Bob's Test Server is procedural and 4,255 in size. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on Bob's Test Server?
Nothing in the name tells you the gather rate on Bob's Test Server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. You need Rust's premium status to get in. The VAC anti-cheat from Valve is on.
Getting in
How do I join Bob's Test Server?
Enter client.connect 87.104.249.6:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You need Rust's premium status to get in. You can find its website at https://hapet.info/.