Live 50,509 players 11,676 servers online 130 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published TEAM PROJECT Onlineright now
Celebrity profile · EU

TEAM PROJECT

Online EU 87.117.33.33:28015 checked 9m ago

weekly wipes vanillamoddedoxide
Get on the guest list

Vital stats

Players now 0/ 150 slots 0% full
7-day average0peak 1
Rank#14,527top 65% · #2488 in EU
RegionEUEU · group 8, the default
Last wipe5d agoweekly schedule
Next wipe1d 8hFri 30 Oct, 18:11 UTC
The rise

Players

AveragePeak
00.250.50.75107:0008:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 18:11 UTC, in 1d 8h. Its weekly schedule tag · low confidence

9.1 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

1d 8hFri 30 Oct, 18:11 UTC
7d 9hThu 5 Nov, 19:00 UTCFW
8d 8hFri 6 Nov, 18:11 UTC
15d 8hFri 13 Nov, 18:11 UTC
22d 8hFri 20 Nov, 18:11 UTC
29d 8hFri 27 Nov, 18:11 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
36d 8hFri 4 Dec, 18:11 UTC

The first 48 hours of its last wipes

Fri 23 OctWed 14 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:11 UTC5d ago 1 – running 0
Wed 14 Oct, 16:46 UTC14d ago 1 held half 9.1 days 1
Sun 4 Oct, 16:50 UTC24d ago 0 – 10 days 1
Tue 22 Sep, 18:39 UTC36d ago 1 halved by day 3 11.9 days 0
Sun 20 Sep, 08:43 UTC39d ago 0 – 2.4 days 1
Sun 13 Sep, 19:56 UTC45d ago 0 – 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include TEAM PROJECT?

You'll find TEAM PROJECT on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and The battlefield crowd, counted. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on TEAM PROJECT mean?

The game's server browser picks up these tags from TEAM PROJECT: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): It has 150 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^w (Weekly): Every week brings a wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Population

How does TEAM PROJECT rank against other Rust servers?

For the last seven days of player hours, TEAM PROJECT sits at #14,527, inside the top 65% of ranked servers and at #2,488 in Europe.

How many players are on TEAM PROJECT right now?

TEAM PROJECT is holding 0 players, with 150 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 08:00 UTC, averaging 0 players.

Server facts

Is TEAM PROJECT online, and how reliable is it?

As of now, TEAM PROJECT is online. It was up 1% of the time over the last 7 full days, 1 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Where is TEAM PROJECT located?

In Europe, TEAM PROJECT lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 87.117.33.33:28015.

Which Rust version is TEAM PROJECT on?

On Linux, TEAM PROJECT runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

The wipe schedule

What happens on TEAM PROJECT when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 50% of its recent wipes. The crowd fell under half by day 3 whenever it did not hold.

What is the wipe schedule on TEAM PROJECT?

Its tag sets the prediction, because TEAM PROJECT's recorded wipes are too few to confirm the schedule. The next wipe is pencilled in for Friday 30 October at 18:11 UTC. Its current world has been live for 5 days 15 hours. Weekly is the wipe rhythm its tags set out.

Rules and settings

Which map does TEAM PROJECT run?

The procedural map on TEAM PROJECT measures 1,750 and comes from the game with seed 1337. Matching size and seed produce the same map, so RustMaps can show it from this page. On the map name: Custom Map.

What are the rules and settings on TEAM PROJECT?

No gather rate appears in the name of TEAM PROJECT. Groups go up to 8 players, which is the default. battlefield is the game mode, fast PvP with high rates and kits. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join TEAM PROJECT?

Enter client.connect 87.117.33.33:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,^i,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp150
Max players It has 150 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol The game protocol is 2635, so your client has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^w
Weekly Every week brings a wipe.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.