InternalTrainServer""
Online 87.151.212.210:28015 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:08 UTC18h ago | – | – | running | 0 |
| Thu 8 Oct, 18:52 UTC19d ago | 0 | – | 19 days | 0 |
| Sun 4 Oct, 18:21 UTC23d ago | 0 | – | 4 days | 0 |
| Fri 2 Oct, 15:53 UTC25d ago | 0 | – | 2.1 days | 0 |
| Thu 1 Oct, 19:06 UTC FW26d ago | 0 | – | 0.9 days | 0 |
| Fri 25 Sep, 11:44 UTC33d ago | 0 | – | 6.3 days | 0 |
| Thu 17 Sep, 18:11 UTC40d ago | 1 | halved by day 3 | 7.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include InternalTrainServer""?
You'll find InternalTrainServer"" on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on InternalTrainServer"" mean?
These are the tags InternalTrainServer"" publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does InternalTrainServer"" rank against other Rust servers?
Player hours over the last week rank InternalTrainServer"" at #15,432, within the top 69% of ranked servers.
How many players are on InternalTrainServer"" right now?
0 players are on InternalTrainServer"" at the moment, out of 10 slots. The seven-day average sits at 0 players.
Server facts
Is InternalTrainServer"" online, and how reliable is it?
As of now, InternalTrainServer"" is online. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Where is InternalTrainServer"" located?
There is no region from InternalTrainServer"". It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 87.151.212.210:28015.
Which Rust version is InternalTrainServer"" on?
Rust network protocol 2635 and build 168909 is the version InternalTrainServer"" runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on InternalTrainServer"" when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on InternalTrainServer""?
No next wipe can be predicted for InternalTrainServer"": its wipes happen at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 18 hours.
The rules
Which map does InternalTrainServer"" run?
InternalTrainServer"" uses a procedural map, which the game generates.
What are the rules and settings on InternalTrainServer""?
The name of InternalTrainServer"" says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join InternalTrainServer""?
Enter client.connect 87.151.212.210:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.