HzB_TestServer
Offline EU 87.169.179.39:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include HzB_TestServer?
These Rust Pop Watch lists include HzB_TestServer: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and The roleplay set, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on HzB_TestServer mean?
These are the tags HzB_TestServer publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^k (Build server): Design and practise your bases; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does HzB_TestServer rank against other Rust servers?
For the last seven days of player hours, HzB_TestServer sits at #6,872, inside the top 31% of ranked servers and at #1,971 in Europe.
How many players are on HzB_TestServer right now?
HzB_TestServer went quiet 3 days 4 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1.
Server facts
Is HzB_TestServer online, and how reliable is it?
Down at the moment: HzB_TestServer was last seen 3 days 4 hours ago. The last 3 full days saw uptime of 1%, with 1 out of 72 hours online. The first time Rust Pop Watch saw it was 25 October 2026.
Where is HzB_TestServer located?
With its EU tag, HzB_TestServer lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 87.169.179.39:28015.
Which Rust version is HzB_TestServer on?
On Windows, HzB_TestServer runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on HzB_TestServer?
An estimate from the force wipe gives HzB_TestServer's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. The world it is running now dates from 14 days 11 hours. The tags hold a monthly wipe schedule.
The rules
Which map does HzB_TestServer run?
HzB_TestServer uses a procedural map, which the game generates.
What are the rules and settings on HzB_TestServer?
No gather rate appears in the name of HzB_TestServer. The group limit is 8 players, the game's default. build freely in a sandbox, no gathering: that is the build & creative mode. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join HzB_TestServer?
Enter client.connect 87.169.179.39:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.